Spell Reference All Spells

False Life

1st-level · Necromancy

Source 5e 2024 Rules

Casting Time
Action
Range
Self
Duration
Instantaneous
Components
V, S, M
Material Component

a drop of alcohol

Source Information
Combat Reference
Damage
2d4 + 4
Target
1 creature
Description

You gain 2d4 + 4 Temporary Hit Points.

At Higher Levels

You gain 5 additional Temporary Hit Points for each spell slot level above 1.

Slot Level Progression
Base
1st
2d4 + 4
1 target
Slot
2nd
2d4 + 4
1 target
grants 5 additional temporary hit points
Slot
3rd
2d4 + 4
1 target
grants 10 additional temporary hit points
Slot
4th
2d4 + 4
1 target
grants 15 additional temporary hit points
Slot
5th
2d4 + 4
1 target
grants 20 additional temporary hit points
Slot
6th
2d4 + 4
1 target
grants 25 additional temporary hit points
Slot
7th
2d4 + 4
1 target
grants 30 additional temporary hit points
Slot
8th
2d4 + 4
1 target
grants 35 additional temporary hit points
Slot
9th
2d4 + 4
1 target
grants 40 additional temporary hit points

About False Life

False Life is a Level 1 level spell from the school of Necromancy.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: You gain 5 additional Temporary Hit Points for each spell slot level above 1.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Necromancy

Learn more

Necromancy spells manipulate life force, death, and the undead.

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