Spell Reference All Spells

Create or Destroy Water

1st-level · Transmutation

Source 5e 2024 Rules

Casting Time
Action
Range
30 feet
Duration
Instantaneous
Components
V, S, M
Material Component

a mix of water and sand

Source Information
Combat Reference
Target
1 creature
Description

You do one of the following:

Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot Cube within range, extinguishing exposed flames there.

Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot Cube within range.

At Higher Levels

You create or destroy 10 additional gallons of water, or the size of the Cube increases by 5 feet, for each spell slot level above 1.

Slot Level Progression
Base
1st
1 target
Slot
2nd
1 target
create or destroy 20 gallons of water, or affect 35-foot cu…
Slot
3rd
1 target
create or destroy 30 gallons of water, or affect 40-foot cu…
Slot
4th
1 target
create or destroy 40 gallons of water, or affect 45-foot cu…
Slot
5th
1 target
create or destroy 50 gallons of water, or affect 50-foot cu…
Slot
6th
1 target
create or destroy 60 gallons of water, or affect 55-foot cu…
Slot
7th
1 target
create or destroy 70 gallons of water, or affect 60-foot cu…
Slot
8th
1 target
create or destroy 80 gallons of water, or affect 65-foot cu…
Slot
9th
1 target
create or destroy 90 gallons of water, or affect 70-foot cu…

About Create or Destroy Water

Create or Destroy Water is a Level 1 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: You create or destroy 10 additional gallons of water, or the size of the Cube increases by 5 feet, for each spell slot level above 1.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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