a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing
Source: 5e 2024 Rules
You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration. When you cast the spell, choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Bonus Action, you can switch between seeing and hearing. A creature that sees the sensor (such as a creature benefiting from See Invisibility or Truesight) sees a luminous orb about the size of your fist.
About Clairvoyance
Clairvoyance is a Level 3 level spell from the school of Divination.
This spell has a casting time of 1minute , and a range of 1 mile . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
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Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Divination
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School of Magic: Divination
Divination spells reveal hidden information, predict the future, or detect truths.
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