Spell Reference All Spells

Banishment

4th-level · Abjuration Concentration

Source 5e 2024 Rules

Casting Time
Action
Range
30 feet
Duration
1 Minute
Components
V, S, M
Material Component

a pentacle

Source Information
Combat Reference
Saving Throw
Charisma
Target
1 creature
Description

One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration. While there, the target has the Incapacitated condition. When the spell ends, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target is an Aberration, a Celestial, an Elemental, a Fey, or a Fiend, the target doesn't return if the spell lasts for 1 minute. The target is instead transported to a random location on a plane (GM's choice) associated with its creature type.

At Higher Levels

You can target one additional creature for each spell slot level above 4.

Slot Level Progression
Base
4th
1 target
Slot
5th
2 targets
Slot
6th
3 targets
Slot
7th
4 targets
Slot
8th
5 targets
Slot
9th
6 targets

About Banishment

Banishment is a Level 4 level spell from the school of Abjuration.

This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: You can target one additional creature for each spell slot level above 4.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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