Spell Reference All Spells

Synaptic Shockwave

9th-level · Enchantment

Source Spells That Don't Suck

Casting Time
Action
Range
60 ft
Duration
Instantaneous
Components
S
Source Information
Combat Reference
Damage
10d8 Psychic
Saving Throw
Intelligence
Target
1 point
Area
60-ft. cone
Description

You send a roiling wave of psionic energy outward in a 60-foot cone of psionic power, creating psychic storms in the brains of affected creatures. All creatures in the area must make an Intelligence saving throw. On a failure, a creature takes 10d8 psychic damage and is stunned. On a success, it suffers half as much damage and no other effects.

At the end of each of a stunned creature’s turns, it rolls 1d6. Its Intelligence score is reduced by an amount equal to the roll. The creature then repeats the saving throw using its original intelligence score, gaining a bonus to the roll equal to the total amount its Intelligence score has been reduced. On a success, it is no longer stunned. If a creature’s Intelligence is reduced to 0, it dies.

A creature regains 1 point of lost Intelligence after finishing a long rest. The heal, mass heal, regenerate, and wish spells can instantly restore all lost Intelligence. Greater restoration can restore 1d6 points of lost Intelligence.

About Synaptic Shockwave

Synaptic Shockwave is a Level 9 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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