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Sky Omen

6th-level · Illusion Concentration

Source Spells That Don't Suck

Casting Time
Action
Range
1 mile
Duration
1 Hour
Components
V, S
Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 creature
Description

You create a gigantic stationary symbol in a part of the sky you can see. You control the appearance of this omen, which displays animations up to 10 minutes in length. The image is visible for a radius of 1 mile. It is obviously unnatural and cannot be mistaken for a real object.

The first time a creature sees the omen, it must make a Wisdom saving throw. A creature can choose to fail its saving throw if it interprets the omen positively. On a failure, it suffers one of the following effects (or another appropriate effect upon its confidence or morale, as determined by the GM). At the end of every day, a creature can repeat its saving throw against this spell.

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Terror

A creature failing the save is frightened of the omen.

Awe

A creature failing the save is charmed and will not willingly move anywhere it cannot see the omen.

Courage

| A creature has advantage on saving throws against fear and charm effects while it can see the omen. |

At Higher Levels

If you cast this spell using a 7th-level spell slot, the radius is 6 miles and the duration is concentration, up to 8 hours. If you use an 8th-level spell slot, the radius is 12 miles and the duration is concentration, up to 24 hours. If you use a 9th-level spell slot, the radius is 18 miles, the spell no longer requires concentration, and it lasts until dispelled.

About Sky Omen

Sky Omen is a Level 6 level spell from the school of Illusion.

This spell has a casting time of action , and a range of 1 mile . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: If you cast this spell using a 7th-level spell slot, the radius is 6 miles and the duration is concentration, up to 8 hours.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Illusion

Learn more

Illusion spells deceive the senses or mind, creating false images or hiding reality.

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