a lead nail
Source: Spells That Don't Suck
You send a pulse of necromantic power radiating outward in a 60-foot radius from a point you can see within range. The pulse rips the life force out of up to eight creatures, starting from the center of the area and moving outward (prioritizing targets with fewer hit points). Each affected creature must make a Constitution saving throw, taking 8d8 necrotic damage on a failure or half as much on a success.
When you cast this spell using a spell slot of 7th level or higher, the number of creatures affected increases by four for each slot level above 6th.
About Necrotic Sphere
Necrotic Sphere is a Level 6 level spell from the school of Necromancy.
This spell has a casting time of action , and a range of 150.0 ft (45.7 m) . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
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At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the number of creatures affected increases by four for each slot level above 6th.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
School of Magic: Necromancy
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School of Magic: Necromancy
Necromancy spells manipulate life force, death, and the undead.
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