Spell Reference All Spells

Earth Rumble

1st-level · Transmutation

Source Spells That Don't Suck

Casting Time
Action
Range
Self (10-foot radius)
Duration
Instantaneous
Components
V, S
Source Information
Combat Reference
Damage
2d6 Bludgeoning
Saving Throw
Dexterity
Target
1 creature
Description

You cause the ground immediately around you to shake and roll. Each other creature within 10 feet of you must make a Dexterity saving throw. On a failed save, a target takes 2d6 bludgeoning damage and is knocked prone. On a success, a target takes half as much damage and isn’t knocked prone. If the terrain is dirt or stone, it becomes difficult terrain for creatures other than you for the next hour.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st, and the radius increases by 5 feet for every two slot levels above 1st.

About Earth Rumble

Earth Rumble is a Level 1 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of Self (10-foot radius) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st, and the radius increases by 5 feet for every two slot levels above 1st.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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