Spell Reference All Spells

Earth Leash

2nd-level · Transmutation

Source Spells That Don't Suck

Casting Time
Action
Range
300 ft
Duration
1 Minute
Components
V, S, M
Material Component

a tiny orange flag

0.00 gp
Source Information
Combat Reference
Damage
4d6 Bludgeoning
Saving Throw
Strength
Target
1 creature
Description

You point at one creature you can see within range and send a lashing tendril of earth to haul it to the ground. The target must succeed on a Strength saving throw, or immediately fall prone. If the creature has a flying speed, it loses its flying speed for the spell’s duration, causing it to fall even if it can hover. An airborne creature takes falling damage as normal, up to a maximum of 4d6 points of bludgeoning damage.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the number of targets increases by 1 for each slot level above 2nd, and the maximum damage from falling increases by 1d6 for each slot level above 2nd.

About Earth Leash

Earth Leash is a Level 2 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 300.0 ft (91.4 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the number of targets increases by 1 for each slot level above 2nd, and the maximum damage from falling increases by 1d6 for each slot level above 2nd.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

Related Spells

Other similar spells you might be interested in