Spell Reference All Spells

Death Ray

7th-level · Necromancy

Source Spells That Don't Suck

Casting Time
Action
Range
60 ft
Duration
Instantaneous
Components
V, S
Source Information
Combat Reference
Damage
8d10 Necrotic
Roll
Attack Roll
Target
1 creature
Description

You send a beam of negative energy at a creature you can see within range. Make a ranged spell attack. The creature takes 8d10+30 necrotic damage on a hit, or half as much damage on a miss.

If a humanoid dies from this spell or within 1 minute of being hit by it, it rises as a zombie at the start of your next turn and attacks the closest living creature. The GM may either use the zombie statistics from the Basic Rules, or the zombie template as described in reanimation. At the GM’s discretion, other creature types may rise as different undead.

At Higher Levels

When you cast this spell using a spell slot of 8th level or higher, the damage increases by 2d10 for each slot level above 7th.

About Death Ray

Death Ray is a Level 7 level spell from the school of Necromancy.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 8th level or higher, the damage increases by 2d10 for each slot level above 7th.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Necromancy

Learn more

Necromancy spells manipulate life force, death, and the undead.

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