Spell Reference All Spells

Undermine Armor

1st-level · Transmutation Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
30 feet
Duration
1 Minute
Components
V, S
Source Information
Combat Reference
Saving Throw
Constitution
Target
1 creature
Description

You unravel the bonds of reality that hold a suit of armor together. A target wearing armor must succeed on a Constitution saving throw or its armor softens to the consistency of candle wax, decreasing the target’s AC by 2.

Undermine armor has no effect on creatures that aren’t wearing armor.

About Undermine Armor

Undermine Armor is a Level 1 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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