Reaction trigger. which you take when you take cold damage from magic
Source: Deep Magic for 5th Edition
When you cast steal warmth after taking cold damage, you select a living creature within 5 feet of you. That creature takes the cold damage instead, or half the damage with a successful Constitution saving throw. You regain hit points equal to the amount of cold damage taken by the target.
When you cast this spell using a spell slot of 4th level or higher, the distance to the target you can affect with this spell increases by 5 feet for each slot level above 3rd.
About Steal Warmth
Steal Warmth is a Level 3 level spell from the school of Necromancy.
This spell has a casting time of reaction , and a range of Self . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
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At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the distance to the target you can affect with this spell increases by 5 feet for each slot level above 3rd.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
School of Magic: Necromancy
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School of Magic: Necromancy
Necromancy spells manipulate life force, death, and the undead.
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