Spell Reference All Spells

Mud Pack

1st-level · Conjuration Ritual

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Touch
Duration
1 Hour
Components
V, S, M
Material Component

a clump of mud

Source Information
Combat Reference
Saving Throw
Constitution
Target
1 creature
Description

This spell covers you or a willing creature you touch in mud consistent with the surrounding terrain. For the duration, the spell protects the target from extreme cold and heat, allowing the target to automatically succeed on Constitution saving throws against environmental hazards related to temperature. In addition, the target has advantage on Dexterity (Stealth) checks while traveling at a slow pace in the terrain related to the component for this spell.

If the target is subject to heavy precipitation for 1 minute, the precipitation removes the mud, ending the spell.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the duration is 8 hours and you can target up to ten willing creatures within 30 feet of you.

Slot Level Progression
Base
1st
1 target
Slot
3rd
10 targets
8 Hours
Slot
4th
10 targets
Slot
5th
10 targets
Slot
6th
10 targets
Slot
7th
10 targets
Slot
8th
10 targets
Slot
9th
10 targets

About Mud Pack

Mud Pack is a Level 1 level spell from the school of Conjuration.

This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the duration is 8 hours and you can target up to ten willing creatures within 30 feet of you.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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