Spell Reference All Spells

Lock Armor

2nd-level · Transmutation Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
60 feet
Duration
1 Minute
Components
V, S, M
Material Component

a pinch of rust and metal shavings

Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 creature
Description

You target a piece of metal equipment or a metal construct. If the target is a creature wearing metal armor or is a construct, it makes a Wisdom saving throw to negate the effect. On a failed save, the spell causes metal to cling to metal, making it impossible to move pieces against each other. This effectively paralyzes a creature that is made of metal or that is wearing metal armor with moving pieces; for example, scale mail would lock up because the scales must slide across each other, but a breastplate would be unaffected. Limited movement might still be possible, depending on how extensive the armor is, and speech is usually not affected. Metal constructs are paralyzed. An affected creature or construct can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A grease spell dispels lock armor on everything in its area.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Slot Level Progression
Base
2nd
1 target
Slot
3rd
2 targets
Slot
4th
3 targets
Slot
5th
4 targets
Slot
6th
5 targets
Slot
7th
6 targets
Slot
8th
7 targets
Slot
9th
8 targets

About Lock Armor

Lock Armor is a Level 2 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

Related Spells

Other similar spells you might be interested in