Spell Reference All Spells

Grasp of the Tupilak

5th-level · Necromancy

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Self
Duration
1 Hour Or Until Triggered
Components
V, S, M
Material Component

tupilak idol

Source Information
Combat Reference
Damage
2d4 Necrotic
Target
1 creature
Description

This spell functions only against an arcane or divine spellcaster that prepares spells in advance and that has at least one unexpended spell slot of 6th level or lower. If you make a successful melee attack against such a creature before the spell ends, in addition to the usual effect of that attack, the target takes 2d4 necrotic damage and one or more of the victim’s available spell slots are transferred to you, to be used as your own. Roll a d6; the result equals the total levels of the slots transferred. Spell slots of the highest possible level are transferred before lower-level slots.

For example, if you roll a 5 and the target has at least one 5th-level spell slot available, that slot transfers to you. If the target’s highest available spell slot is 3rd level, then you might receive a 3rd-level slot and a 2nd-level slot, or a 3rd-level slot and two 1st-level slots if no 2nd-level slot is available.

If the target has no available spell slots of an appropriate level—for example, if you roll a 2 and the target has expended all of its 1st- and 2nd-level spell slots—then grasp of the tupilak has no effect, including causing no necrotic damage. If a stolen spell slot is of a higher level than you’re able to use, treat it as of the highest level you can use.

Unused stolen spell slots disappear, returning whence they came, when you take a long rest or when the creature you stole them from receives the benefit of remove cursegreater restoration, or comparable magic.

About Grasp of the Tupilak

Grasp of the Tupilak is a Level 5 level spell from the school of Necromancy.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Necromancy

Learn more

Necromancy spells manipulate life force, death, and the undead.

Related Spells

Other similar spells you might be interested in