Spell Reference All Spells

Goat's Hoof Charm

1st-level · Transmutation

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Touch
Duration
1 Minute
Components
V, S, M
Material Component

a goat’s hoof

Source Information
Combat Reference
Saving Throw
Dexterity
Target
1 creature
Description

A creature you touch traverses craggy slopes with the surefootedness of a mountain goat. When ascending a slope that would normally be difficult terrain for it, the target can move at its full speed instead. The target also gains a +2 bonus on Dexterity checks and saving throws to prevent falling, to catch a ledge or otherwise stop a fall, or to move along a narrow ledge.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, you can increase the duration by 1 minute, or you can affect one additional creature, for each slot level above 1st.

Slot Level Progression
Base
1st
1 target
Slot
2nd
2 targets
2 Minutes
Slot
3rd
3 targets
3 Minutes
Slot
4th
4 targets
4 Minutes
Slot
5th
5 targets
5 Minutes
Slot
6th
6 targets
6 Minutes
Slot
7th
7 targets
7 Minutes
Slot
8th
8 targets
8 Minutes
Slot
9th
9 targets
9 Minutes

About Goat's Hoof Charm

Goat's Hoof Charm is a Level 1 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can increase the duration by 1 minute, or you can affect one additional creature, for each slot level above 1st.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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