Spell Reference All Spells

Fault Line

6th-level · Evocation

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Self
Duration
Permanent
Components
V, S
Source Information
Combat Reference
Saving Throw
Dexterity
Target
1 creature
Description

The ground thrusts sharply upward along a 5-foot-wide, 60‐foot-long line that you designate. All spaces affected by the spell become difficult terrain. In addition, all creatures in the affected area are knocked prone and take 8d6 bludgeoning damage. Creatures that make a successful Dexterity saving throw take half as much damage and are not knocked prone. This spell doesn’t damage permanent structures.

About Fault Line

Fault Line is a Level 6 level spell from the school of Evocation.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Evocation

Learn more

Evocation spells manipulate magical energy to produce destructive or constructive effects.

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