Spell Reference All Spells

Confound Senses

3rd-level · Enchantment Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
30 feet
Duration
10 Minutes
Components
V, S, M
Material Component

a broken compass

Source Information
Combat Reference
Saving Throw
Intelligence
Target
6 creatures
Description

This spell befuddles the minds of up to six creatures that you can see within range, causing the creatures to see images of shifting terrain. Each target that fails an Intelligence saving throw is reduced to half speed until the spell ends because of confusion over its surroundings, and it makes ranged attack rolls with disadvantage.

Affected creatures also find it impossible to keep track of their location. They automatically fail Wisdom (Survival) checks to avoid getting lost. Whenever an affected creature must choose between one or more paths, it chooses at random and immediately forgets which direction it came from.

About Confound Senses

Confound Senses is a Level 3 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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