Source: Adventurer's Guide
Until the spell ends, the targets are able to move across any liquid surface (such as water, acid, mud, snow, quicksand, or lava) as if it was solid ground.
Creatures can still take damage from surfaces that would deliver damage from corrosion or extreme temperatures, but they do not sink while moving across it.
A target submerged in a liquid is moved to the surface of the liquid at a rate of 60 feet per round.
The duration increases by 1 hour for each slot level above 3rd.
About Water Walk
Water Walk is a Level 3 level spell from the school of Transmutation.
This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
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At Higher Levels: The duration increases by 1 hour for each slot level above 3rd.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
School of Magic: Transmutation
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School of Magic: Transmutation
Transmutation spells change the properties of creatures, objects, or the environment.
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