Spell Reference All Spells

Rope Trick

2nd-level · Transmutation

Source Adventurer's Guide

Casting Time
Action
Range
Touch
Duration
1 Hour
Components
V, S, M
Source Information
Combat Reference
Target
1 creature
Description

One end of the target rope rises into the air until it hangs perpendicular to the ground. At the upper end, a nearly imperceptible entrance opens to an extradimensional space that can fit up to 8 Medium or smaller creatures. The entrance can be reached by climbing the rope. Once inside, the rope can be pulled into the extradimensional space.

No spells or attacks can cross into or out of the extradimensional space. Creatures inside the extradimensional space can see out of a 3-foot-by- 5-foot window centered on its entrance. Creatures outside the space can spot the entrance with a Perception check against your spell save DC. If they can reach it, creatures can pass in and out of the space.

When the spell ends, anything inside the extradimensional space falls to the ground.

About Rope Trick

Rope Trick is a Level 2 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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