Spell Reference All Spells

Heat Metal

2nd-level · Transmutation Concentration

Source Adventurer's Guide

Casting Time
Action
Range
60 feet
Duration
1 Minute
Components
V, S, M
Source Information
Combat Reference
Damage
2d8 Fire
Saving Throw
Constitution
Target
1 creature
Description

The target becomes oven hot. Any creature touching the target takes 2d8 fire damage when the spell is cast. Until the spell ends, on subsequent turns you can use a bonus action to inflict the same damage. If a creature is holding or wearing the target and suffers damage, it makes a Constitution saving throw or it drops the target. If a creature does not or cannot drop the target, it has disadvantage on attack rolls and ability checks until the start of your next turn.

At Higher Levels

The damage increases by 1d8 for each slot level above 2nd.

Slot Level Progression
Base
2nd
2d8
Fire
1 target
Slot
3rd
3d8
Fire
1 target
Slot
4th
4d8
Fire
1 target
Slot
5th
5d8
Fire
1 target
Slot
6th
6d8
Fire
1 target
Slot
7th
7d8
Fire
1 target
Slot
8th
8d8
Fire
1 target
Slot
9th
9d8
Fire
1 target

About Heat Metal

Heat Metal is a Level 2 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The damage increases by 1d8 for each slot level above 2nd.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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