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Heart of Dis

8th-level · Necromancy

Source Adventurer's Guide

Casting Time
10 Minutes
Range
Self
Duration
24 Hours
Components
V, S, M
Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 object
Description

You magically replace your heart with one forged on the second layer of Hell. While the spell lasts, you are immune to fear and can't be poisoned, and you are immune to fire and poison damage. You gain resistance to cold damage, as well as to bludgeoning, piercing, and slashing damage from nonmagical weapons that aren't silvered. You have advantage on saving throws against spells and other magical effects. Finally, while you are conscious, any creature hostile to you that starts its turn within 20 feet of you must make a Wisdom saving throw. On a failed save, the creature is frightened of you until the start of your next turn. On a success, the creature is immune to the effect for 24 hours.

Casting this spell magically transports your mortal heart to the lair of one of the lords of Hell. The heart returns to your body when the spell ends. If you die while under the effects of this spell, you can't be brought back to life until your original heart is retrieved.

About Heart of Dis

Heart of Dis is a Level 8 level spell from the school of Necromancy.

This spell has a casting time of 10minutes , and a range of Self . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Necromancy

Learn more

Necromancy spells manipulate life force, death, and the undead.

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