Source: Adventurer's Guide
Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains one additional action on each of its turns. This action can be used to make a single weapon attack, or to take the Dash, Disengage, Hide, or Use an Object action.
When the spell ends, the target is tired and cannot move or take actions until after its next turn.
Target one additional creature for each slot level above 3rd. All targets of this spell must be within 30 feet of each other.
About Haste
Haste is a Level 3 level spell from the school of Transformation.
This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
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At Higher Levels: Target one additional creature for each slot level above 3rd.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
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Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Transformation
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School of Magic: Transformation
Transformation magic has unique properties and applications.