Source: Adventurer's Guide
A torrent of wind erupts from your hand in a direction you choose. Each creature that starts its turn in the area or moves into the area must succeed on a Strength saving throw or be pushed 15 feet from you in the direction of the line.
Any creature in the area must spend 2 feet of movement for every foot moved when trying to approach you.
The blast of wind extinguishes small fires and disperses gas or vapor.
You can use a bonus action to change the direction of the gust.
About Gust of Wind
Gust of Wind is a Level 2 level spell from the school of Evocation.
This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
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Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Evocation
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School of Magic: Evocation
Evocation spells manipulate magical energy to produce destructive or constructive effects.
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