The most common action to take in combat is the Attack action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists.
With this action, you make one melee or ranged attack. See the Making an Attack section for the rules that govern attacks. Certain features, such as the Extra Attack feature of the fighter, allow you to make more than one attack with this action.
More Rules
Explore other rules in the same category
Cast a Spell
Spellcasters such as wizards and clerics, as well as many monsters, have access to spells and can use them to …
Dash
When you take the Dash action, you gain extra movement for the current turn. The increase equals your speed, after …
Disengage
If you take the Disengage action, your movement doesn't provoke opportunity attacks for the rest of the turn.
Dodge
When you take the Dodge action, you focus entirely on avoiding attacks. Until the start of your next turn, any …
Help
You can lend your aid to another creature in the completion of a task. When you take the Help action, …