Race Reference All Species

Gnome

5e 2014 Rules 8 Traits

Ability Score Increase

Your Intelligence score increases by 2.

Character Building Tips

🧠 Best Classes: Wizard, Artificer, Rogue (Arcane Trickster)

Intelligence bonus makes Gnome ideal for knowledge-based classes. Wizards gain better spell preparation. Artificers benefit from tool proficiency.

πŸ‘οΈ Night Operations

With darkvision, this species excels in dungeon delving and night missions. Consider classes that benefit from scouting ahead: Rogue, Ranger, or Druid.

Basic Statistics

Speed

Your base walking speed is 25 feet.

Size

Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small.

Age

Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years.

Alignment

Gnomes are most often good. Those who tend toward law are sages, engineers, researchers, scholars, investigators, or inventors. Those who tend toward chaos are minstrels, tricksters, wanderers, or fanciful jewelers. Gnomes are good-hearted, and even the tricksters among them are more playful than vicious.

Languages

You can speak, read, and write Common and Gnomish. The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its catalogs of knowledge about the natural world.

Racial Features

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Gnome Cunning

You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Subspecies

About Gnome

The Gnome is a species with 8 racial traits.

Your gnome character has certain characteristics in common with all other gnomes.

Character Building Tips

🧠 Best Classes: Wizard, Artificer, Rogue (Arcane Trickster)

Intelligence bonus makes Gnome ideal for knowledge-based classes. Wizards gain better spell preparation. Artificers benefit from tool proficiency.

πŸ‘οΈ Night Operations

With darkvision, this species excels in dungeon delving and night missions. Consider classes that benefit from scouting ahead: Rogue, Ranger, or Druid.

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