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Zanskaran Viper

Large · Beast · CR 1 · Unaligned

Source. Tome of Beasts
Armor Class
14 (natural armor)
Hit Points and Hit Dice
38 (4d10+16)
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
11
+0
CON
18
+4
INT
2
-4
WIS
13
+1
CHA
2
-4

Overview

Category Monsters
Size Large
Type Beast
Alignment Unaligned
XP 200
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 30 ft (9.1 m)
Climb 10 ft (3 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Languages

-

Actions

Bite

+3 to hit, reach 5 ft (1.5 m). Hit: 2d8 poison damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) piercing damage, and the target must make a successful DC 14 Constitution saving throw or become poisoned. While poisoned this way, the target is blind and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself with a success.

About Zanskaran Viper

Zanskaran Viper is a large beast with a Challenge Rating of 1. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 38 hit points (derived from 4d10+16).

Zanskaran Viper has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Zanskaran Viper

2 tips available

When using Zanskaran Viper in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 10 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Zanskaran Viper

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 10 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Zanskaran Viper?
Zanskaran Viper has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Zanskaran Viper?
Zanskaran Viper is a Large Beast, which affects how certain spells and abilities interact with it.
What languages does Zanskaran Viper speak?
Zanskaran Viper can communicate in -.

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