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Wharfling

Tiny · Beast · CR 1/8 · Unaligned

Source. Tome of Beasts
Armor Class
13
Hit Points and Hit Dice
6 (4d4 - 4)
Challenge Rating CR
1/8

Ability Scores

Core attributes and their modifiers.

STR
4
-3
DEX
16
+3
CON
8
-1
INT
2
-4
WIS
12
+1
CHA
8
-1

Overview

Category Monsters
Size Tiny
Type Beast
Alignment Unaligned
XP 25
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 20 ft (6.1 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 13

Skills

Perception +3

Languages

-

Environments

Ocean

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d4 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target is grappled (escape DC 10). Until this grapple ends, the wharfling can't use its bite on another target. While the target is grappled, the wharfling's bite attack hits it automatically.

Pilfer

A wharfling that has an opponent grappled at the start of its turn can make a Dexterity (Sleight of Hand) check as a bonus action. The DC for this check equals 10 plus the grappled target's Dexterity modifier. If the check is successful, the wharfling steals some small metallic object from the target, and the theft is unnoticed if the same result equals or exceeds the target's passive Perception. A wharfling flees with its treasure.

About Wharfling

Wharfling is a tiny beast with a Challenge Rating of 1/8. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 6 hit points (derived from 4d4 - 4).

Wharfling has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wharfling

2 tips available

When using Wharfling in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Aquatic Combat: This creature can swim at 20 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Wharfling

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Aquatic Combat Defense: This creature can swim at 20 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 14 XP
  • Hard: 21 XP
  • Deadly: 28 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wharfling?
Wharfling has a Challenge Rating of 1/8, making it appropriate for parties of level 0.125.
What type of creature is Wharfling?
Wharfling is a Tiny Beast, which affects how certain spells and abilities interact with it.
What languages does Wharfling speak?
Wharfling can communicate in -.

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