Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
-
Resistances & Immunities
Traits
Green Strider
The tendril puppet ignores movement restrictions and damage caused by natural undergrowth.
Magic Resistance
The tendril puppet has advantage on saving throws against spells and other magical effects.
Poor Vision
Tendril puppets see almost nothing beyond 30 feet away.
Regeneration
The tendril puppet regains 5 hit points at the start of its turn if it has at least 1 hit point and is in jungle terrain.
Root Mind
Within a vine lord's forest or jungle, the tendril puppet's blindsight extends to 60 feet, it succeeds on all Wisdom (Perception) checks, and it can't be surprised.
Actions
Assegai
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 piercing damage.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.
Hurl Thorns
+5 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d8 piercing damage.
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and the thorn explodes in a 10-foot-radius sphere centered on the target. Every creature in the affected area other than the original target takes 4 (1d8) piercing damage, or half damage with a successful DC 13 Dexterity saving throw.
About Vine Lord's Tendril Puppet
Vine Lord's Tendril Puppet is a medium plant with a Challenge Rating of 2. It has a lawful neutral alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 34 hit points (derived from 4d8+16).
Vine Lord's Tendril Puppet has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Vine Lord's Tendril Puppet
1 tips available
GM Tips: Using Vine Lord's Tendril Puppet
When using Vine Lord's Tendril Puppet in your D&D 5e campaign, consider these tactical approaches:
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Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.
Player Guide: Facing Vine Lord's Tendril Puppet
1 strategies available
Player Guide: Facing Vine Lord's Tendril Puppet
When your party encounters this creature, keep these strategies in mind:
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Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Vine Lord's Tendril Puppet?
- Vine Lord's Tendril Puppet has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Vine Lord's Tendril Puppet?
- Vine Lord's Tendril Puppet is a Medium Plant, which affects how certain spells and abilities interact with it.
- What languages does Vine Lord's Tendril Puppet speak?
- Vine Lord's Tendril Puppet can communicate in -.
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Related D&D 5e Content
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