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Vile Barber

Small · Fey · CR 2 · Chaotic Evil

Source. Tome of Beasts
Armor Class
15 (leather armor)
Hit Points and Hit Dice
28 (8d6)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
18
+4
CON
10
+0
INT
10
+0
WIS
8
-1
CHA
10
+0

Overview

Category Monsters
Size Small
Type Fey
Alignment Chaotic Evil
XP 450
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 9

Skills

Athletics +3 Stealth +6

Languages

Common, Goblin, Sylvan, Umbral

Resistances & Immunities

Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered or cold iron weapons
Condition Immunities
frightened

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Close-in Slasher

The vile barber has advantage on attack rolls against any creature in the same space with it.

Inhumanly Quick

The vile barber can take two bonus actions on its turn, instead of one. Each bonus action must be different; it can't use the same bonus action twice in a single turn.

Invasive

The vile barber can enter, move through, or even remain in a hostile creature's space regardless of the creature's size, without penalty.

Nimble Escape

As a bonus action, the vile barber can take the Disengage or Hide action on each of its turns.

Pilfer

As a bonus action, the vile barber can take the Use an Object action or make a Dexterity (Sleight of Hand) check.

Shadow Step

As a bonus action, the vile barber magically teleports from an area of dim light or darkness it currently occupies, along with any equipment it is wearing or carrying, up to 80 feet to any other area of dim light or darkness it can see. The barber then has advantage on the first melee attack it makes before the end of the turn.

Actions

Multiattack

The vile barber makes two attacks with its straight razor.

Straight Razor

+6 to hit, reach 5 ft (1.5 m). Hit: 1d4 slashing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Unclean Cut

+6 to hit, reach 5 ft (1.5 m). Hit: 1d4 necrotic damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature that is grappled by the vile barber, incapacitated, or restrained. Hit: 6 (1d4 + 4) slashing damage plus 7 (2d6) necrotic damage. The creature and all its allies who see this attack must make successful DC 15 Wisdom saving throws or become frightened for 1d4 rounds.

About Vile Barber

Vile Barber is a small fey with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 28 hit points (derived from 8d6).

Vile Barber has communication capabilities including Common, Goblin, Sylvan, Umbral. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Vile Barber

2 tips available

When using Vile Barber in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Vile Barber

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Vile Barber?
Vile Barber has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Vile Barber?
Vile Barber is a Small Fey, which affects how certain spells and abilities interact with it.
What languages does Vile Barber speak?
Vile Barber can communicate in Common, Goblin, Sylvan, Umbral.

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