Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Tosculi
Environments
Traits
Skittering
Up to two tosculi can share the same space at one time. The tosculi has advantage on attack rolls while sharing its space with another tosculi that isn't incapacitated.
Actions
Bite
+7 to hit, reach 5 ft (1.5 m). Hit: 1d4 piercing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage.
Claws
+7 to hit, reach 5 ft (1.5 m). Hit: 2d4 slashing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.
Multiattack
The tosculi warrior makes one bite attack, one claws attack, and one stinger attack.
Prepare Host
+7 to hit, reach 5 ft (1.5 m). Hit: 2d4 piercing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one paralyzed creature. Hit: 10 (2d4 + 5) piercing damage, and the target is paralyzed for 8 hours. The paralysis can be ended with a successful DC 20 Wisdom (Medicine) check or by a spell or magical effect that cures disease. (Because only paralyzed creatures can be targeted, a hit by this attack is automatically a critical hit; bonus damage is included in the damage listing.)
Stinger
+7 to hit, reach 5 ft (1.5 m). Hit: 1d4 poison damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw against poison or be paralyzed for 1 minute. A paralyzed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
About Tosculi Warrior
Tosculi Warrior is a small monstrosity with a Challenge Rating of 2. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 58 hit points (derived from 9d6+27).
Tosculi Warrior has communication capabilities including Tosculi. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Tosculi Warrior
1 tips available
GM Tips: Using Tosculi Warrior
When using Tosculi Warrior in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Tosculi Warrior
1 strategies available
Player Guide: Facing Tosculi Warrior
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Tosculi Warrior?
- Tosculi Warrior has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Tosculi Warrior?
- Tosculi Warrior is a Small Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Tosculi Warrior speak?
- Tosculi Warrior can communicate in Tosculi.
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