Creature Reference Back to Creatures

Ravenfolk Scout

Medium · Humanoid · CR 1/2 · Neutral

Source. Tome of Beasts
Armor Class
14 (studded leather armor)
Hit Points and Hit Dice
21 (6d8 - 6)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
14
+2
CON
8
-1
INT
10
+0
WIS
15
+2
CHA
12
+1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Neutral
XP 100
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 16

Saving Throws

Dexterity +4 Constitution +1 Wisdom +4 Charisma +3

Skills

Deception +3 Perception +6 Stealth +6

Languages

Common, Feather Speech, Huginn

Environments

Forest or Jungle Hills Urban

Traits

Mimicry

Ravenfolk scouts can mimic the voices of others with uncanny accuracy. They have advantage on Charisma (Deception) checks involving audible mimicry.

Actions

Ghost Wings

The ravenfolk scout furiously "beats"a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 12 Dexterity saving throw or be blinded until the start of the ravenfolk's next turn.

Longbow

Ranged Weapon Attack. +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Multiattack

The ravenfolk scout makes one peck attack and one other melee or ranged attack.

Peck

+4 to hit, reach 5 ft (1.5 m). Hit: 1d4 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Rapier

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

About Ravenfolk Scout

Ravenfolk Scout is a medium humanoid with a Challenge Rating of 1/2. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 21 hit points (derived from 6d8 - 6).

Ravenfolk Scout has communication capabilities including Common, Feather Speech, Huginn. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ravenfolk Scout

2 tips available

When using Ravenfolk Scout in your D&D 5e campaign, consider these tactical approaches:

  • Minion Strategy: Use as scouts or minions for larger threats
  • Group Tactics: Group 3-4 together to pose a moderate threat

Player Guide: Facing Ravenfolk Scout

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Easy Target: This creature is weak - focus on other threats
  • Group Threat: Multiple can be dangerous - use area attacks

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ravenfolk Scout?
Ravenfolk Scout has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Ravenfolk Scout?
Ravenfolk Scout is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Ravenfolk Scout speak?
Ravenfolk Scout can communicate in Common, Feather Speech, Huginn.

Related D&D 5e Content

Related Creatures