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Pombero

Medium · Fey · CR 3 · Chaotic Neutral

Source. Tome of Beasts
Armor Class
15 (natural armor)
Hit Points and Hit Dice
90 (12d8+36)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
17
+3
DEX
16
+3
CON
16
+3
INT
8
-1
WIS
10
+0
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Fey
Alignment Chaotic Neutral
XP 700
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Skills

Athletics +5 Stealth +5

Languages

Sylvan

Environments

Forest or Jungle

Traits

Beast's Voice

The pombero can magically speak with any beast and can perfectly mimic beast sounds.

Sneak Attack (1/turn)

The pombero does an extra 7 (2d6) damage with a weapon attack when it has advantage on the attack roll, or when the target is within 5 feet of an ally of the pombero that isn't incapacitated and the pombero doesn't have disadvantage on the roll.

Soft Step

The pombero has advantage on Dexterity (Stealth) checks in forest terrain.

Twisted Limbs

The pombero can twist and squeeze itself through a space small enough for a Tiny bird to pass through as if it were difficult terrain.

Actions

Charming Touch

Recharge 5–6

The pombero chooses a creature it can see within 5 feet. The creature must make a successful DC 12 Wisdom saving throw or be charmed for 10 minutes. The effect ends if the charmed creature takes damage. The pombero can have only one creature at a time charmed with this ability. If it charms a new creature, the previous charm effect ends immediately.

Fist

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6 bludgeoning damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 13).

Invisibility

The pombero becomes invisible until it chooses to end the effect as a bonus action, or when it attacks.

Multiattack

The pombero uses Charming Touch if able, and makes two fist attacks.

About Pombero

Pombero is a medium fey with a Challenge Rating of 3. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 90 hit points (derived from 12d8+36).

Pombero has communication capabilities including Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Pombero

2 tips available

When using Pombero in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Pombero

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Pombero?
Pombero has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Pombero?
Pombero is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Pombero speak?
Pombero can communicate in Sylvan.

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