Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
-
Environments
Actions
Claw
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8 bludgeoning damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple one target.
Multiattack
The scorpion makes three attacks: two with its claws and one with its sting.
Sting
+4 to hit, reach 5 ft (1.5 m). Hit: 1d10 poison damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target takes 7 (2d6) poison damage and is blinded for 1d3 hours; a successful DC 12 Constitution saving throw reduces damage by half and prevents blindness. If the target fails the saving throw by 5 or more, the target is also paralyzed while poisoned. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.
About Night Scorpion
Night Scorpion is a large beast with a Challenge Rating of 3. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 90 hit points (derived from 12d10+24).
Night Scorpion has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Night Scorpion
2 tips available
GM Tips: Using Night Scorpion
When using Night Scorpion in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Night Scorpion
2 strategies available
Player Guide: Facing Night Scorpion
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Night Scorpion?
- Night Scorpion has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Night Scorpion?
- Night Scorpion is a Large Beast, which affects how certain spells and abilities interact with it.
- What languages does Night Scorpion speak?
- Night Scorpion can communicate in -.
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