Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Eonic, Giant, Sylvan
Environments
Actions
Drift Backward
A future self of the eonic drifter materializes in an unoccupied space within 30 feet of the drifter. The future self has the eonic drifter's stats and its full hit points, and it takes its turn immediately after its present self. Killing the original eonic drifter makes its future self disappear. If the present self sees its future self die, the eonic drifter must make a DC 13 Wisdom saving throw. There is no effect if the save succeeds. If the saving throw fails, roll 1d6 to determine the effect on the eonic drifter: 1 = frightened, 2 = incapacitated, 3 = paralyzed, 4 = unconscious, 5 or 6 = has disadvantage on attack rolls and ability checks. These effects last 1d4 rounds.
Drift Forward
The future self makes a time warping staff attack against a target. If the attack hits, instead of causing bludgeoning damage, both the target and the attacker jump forward through time, effectively ceasing to exist in the present time. They reappear in the same locations 1d4 rounds later, at the end of the present self's turn. Creatures occupying those locations at that moment are pushed 5 feet in a direction of their own choosing. The target of the drift (but not the future self) must then make a DC 13 Wisdom saving throw, with effects identical to those for the eonic drifter witnessing the death of its future self (see Drift Backward). The future self doesn't reappear after using this ability the second time; only the target of the drift reappears from the second use. This does not trigger a saving throw for the present self.
Multiattack
The eonic drifter can either use Drift Backward or make two attacks with its time warping staff. The eonic drifter's future self (if present) can only use Drift Forward.
Time Warping Staff
+4 to hit, reach 5 ft (1.5 m). Hit: 1d10 bludgeoning damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage.
About Eonic Drifter
Eonic Drifter is a medium humanoid with a Challenge Rating of 1. It has a chaotic neutral alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 65 hit points (derived from 10d8+20).
Eonic Drifter has communication capabilities including Common, Eonic, Giant, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Eonic Drifter
2 tips available
GM Tips: Using Eonic Drifter
When using Eonic Drifter in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Eonic Drifter
2 strategies available
Player Guide: Facing Eonic Drifter
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Eonic Drifter?
- Eonic Drifter has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Eonic Drifter?
- Eonic Drifter is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Eonic Drifter speak?
- Eonic Drifter can communicate in Common, Eonic, Giant, Sylvan.
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