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Behtu

Small · Humanoid · CR 2 · Chaotic Evil

Source. Tome of Beasts
Armor Class
14 (hide armor)
Hit Points and Hit Dice
52 (8d6+24)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
17
+3
DEX
16
+3
CON
16
+3
INT
12
+1
WIS
11
+0
CHA
7
-2

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Chaotic Evil
XP 450
Initiative Bonus +3

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 20 ft (6.1 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Dexterity +5

Skills

Athletics +5 Stealth +5

Languages

Behtu, Common, Infernal

Resistances & Immunities

Damage Resistances
cold, fire, lightning

Environments

Forest or Jungle

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Fire Breath

Recharge 6

The behtu exhales fire in a 15-foot cone. Each creature in that area takes 21 (5d8) fire damage, or half damage with a successful DC 13 Dexterity saving throw.

Ichorous Infusions

Behtu war parties carry 1d6 vials of ichorous infusions. They often ingest an infusion before an ambush. For the next 2d6 rounds, the behtus gain a +4 bonus to their Strength and Constitution scores and quadruple their base speed (including their climb speed). Behtus also take a -4 penalty to their Intelligence and Wisdom scores for the duration of the infusion. A non-behtu character who ingests a behtu infusion becomes poisoned and takes 10 (3d6) poison damage; a successful DC 14 Constitution saving throw against poison reduces damage to half and negates the poisoned condition.

Shortspear

+5 to hit, reach 5 ft (1.5 m). Hit: 1d4 piercing damage.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

About Behtu

Behtu is a small humanoid with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 52 hit points (derived from 8d6+24).

Behtu has communication capabilities including Behtu, Common, Infernal. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Behtu

2 tips available

When using Behtu in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 20 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Behtu

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 20 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Behtu?
Behtu has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Behtu?
Behtu is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Behtu speak?
Behtu can communicate in Behtu, Common, Infernal.

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