Creature Reference Back to Creatures

Alehouse Drake

Tiny · Dragon · CR 1/2 · Chaotic Neutral

Source. Tome of Beasts
Armor Class
13
Hit Points and Hit Dice
65 (10d4+40)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
7
-2
DEX
16
+3
CON
19
+4
INT
11
+0
WIS
12
+1
CHA
16
+3

Overview

Category Monsters
Size Tiny
Type Dragon
Alignment Chaotic Neutral
XP 100
Initiative Bonus +3

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Saving Throws

Dexterity +5

Skills

Deception +5 Insight +3 Persuasion +5

Languages

Common, Draconic

Resistances & Immunities

Condition Immunities
paralyzed, unconscious

Environments

Urban

Traits

Forgetful Spellcasting

When a creature fails an Intelligence, Wisdom, or Charisma saving throw against a spell cast by an alehouse drake, the creature immediately forgets the source of the spellcasting.

Innate Spellcasting

the drake's innate casting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

at will: friends, vicious mockery

5/day each: calm emotions, dissonant whispers, ray of sickness, hideous laughter

3/day each: confusion, invisibility

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Breath Weapon

Recharge 5–6

An alehouse drake can burp a cloud of intoxicating gas in a 15-foot cone. A creature caught in the cloud becomes poisoned for 1 minute and must make a successful DC 14 Constitution saving throw or become stunned for 1d6 rounds.

Claw

+5 to hit, reach 5 ft (1.5 m). Hit: 2d4 slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Discombobulating Touch

An alehouse drake can make a touch attack that grants its target +3 to Dexterity-based skill checks and melee attacks but also induces confusion as per the spell. This effect lasts for 1d4 rounds. A successful DC 13 Charisma saving throw negates this effect.

About Alehouse Drake

Alehouse Drake is a tiny dragon with a Challenge Rating of 1/2. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 65 hit points (derived from 10d4+40).

Alehouse Drake has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Alehouse Drake

1 tips available

When using Alehouse Drake in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Alehouse Drake

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Alehouse Drake?
Alehouse Drake has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Alehouse Drake?
Alehouse Drake is a Tiny Dragon, which affects how certain spells and abilities interact with it.
What languages does Alehouse Drake speak?
Alehouse Drake can communicate in Common, Draconic.

Related D&D 5e Content

Related Creatures