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Rakshasa, Myrmidon

Medium · Fiend · CR 3 · Lawful Evil

Armor Class
18 (scale mail, shield)
Hit Points and Hit Dice
51 (6d8+24)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
14
+2
CON
18
+4
INT
12
+1
WIS
12
+1
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Fiend
Alignment Lawful Evil
XP 700
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 13

Skills

Perception +1

Languages

Common, Infernal

Resistances & Immunities

Damage Vulnerabilities
piercing from magic weapons wielded by good creatures

Traits

Arcane Weapons

Its weapon attacks are magical. When it hits with any weapon weapon deals extra 2d4 force (included below).

Dedicated Warrior

The myrmidon has advantage on saves vs. being charmed and frightened.

Limited Magic Immunity

Can’t be affected or detected by spells of 1st level or lower unless it wishes to be. Has advantage on saves vs. all other spells and magical effects.

Tiger Tag Team

Advantage on attack rolls vs. a creature if 1+ friendly rakshasa is within 5 ft. of creature and that rakshasa isn’t incapacitated.

Reactions

Allied Parry

When a creature myrmidon can see attacks creature within 5 ft. of it myrmidon can impose disadvantage on attack roll. To do so myrmidon must be wielding a shield.

About Rakshasa, Myrmidon

Rakshasa, Myrmidon is a medium fiend with a Challenge Rating of 3. It has a lawful evil alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 51 hit points (derived from 6d8+24).

Rakshasa, Myrmidon has communication capabilities including Common, Infernal. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Rakshasa, Myrmidon

2 tips available

When using Rakshasa, Myrmidon in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Rakshasa, Myrmidon

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Rakshasa, Myrmidon?
Rakshasa, Myrmidon has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Rakshasa, Myrmidon?
Rakshasa, Myrmidon is a Medium Fiend, which affects how certain spells and abilities interact with it.
What languages does Rakshasa, Myrmidon speak?
Rakshasa, Myrmidon can communicate in Common, Infernal.

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