Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Infernal
Resistances & Immunities
Traits
Arcane Weapons
Its weapon attacks are magical. When it hits with any weapon weapon deals extra 2d4 force (included below).
Dedicated Warrior
The myrmidon has advantage on saves vs. being charmed and frightened.
Limited Magic Immunity
Can’t be affected or detected by spells of 1st level or lower unless it wishes to be. Has advantage on saves vs. all other spells and magical effects.
Tiger Tag Team
Advantage on attack rolls vs. a creature if 1+ friendly rakshasa is within 5 ft. of creature and that rakshasa isn’t incapacitated.
Reactions
Allied Parry
When a creature myrmidon can see attacks creature within 5 ft. of it myrmidon can impose disadvantage on attack roll. To do so myrmidon must be wielding a shield.
About Rakshasa, Myrmidon
Rakshasa, Myrmidon is a medium fiend with a Challenge Rating of 3. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 51 hit points (derived from 6d8+24).
Rakshasa, Myrmidon has communication capabilities including Common, Infernal. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Rakshasa, Myrmidon
2 tips available
GM Tips: Using Rakshasa, Myrmidon
When using Rakshasa, Myrmidon in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Rakshasa, Myrmidon
2 strategies available
Player Guide: Facing Rakshasa, Myrmidon
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Rakshasa, Myrmidon?
- Rakshasa, Myrmidon has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Rakshasa, Myrmidon?
- Rakshasa, Myrmidon is a Medium Fiend, which affects how certain spells and abilities interact with it.
- What languages does Rakshasa, Myrmidon speak?
- Rakshasa, Myrmidon can communicate in Common, Infernal.
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