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Primordial Surge

Gargantuan · Elemental · CR 16 · Neutral

Armor Class
19 (natural armor)
Hit Points and Hit Dice
232 (15d20+75)
Challenge Rating CR
16

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
22
+6
CON
20
+5
INT
7
-2
WIS
14
+2
CHA
6
-2

Overview

Category Monsters
Size Gargantuan
Type Elemental
Alignment Neutral
XP 15000
Initiative Bonus +6

Movement

Walk 40 ft (12.2 m)
Fly 90 ft (27.4 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Blindsight 120 ft (36.6 m)
Passive Perception 12

Skills

Perception +2

Languages

Primordial

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Traits

Elemental Nature

Doesn’t require air food drink or sleep.

Life From Death

When it dies explodes in burst of raw creation. 50' radius area centered on it is blanketed in lush native flora providing food to feed 12 Large or smaller creatures for 6 (1d12) days. Creatures in area dead up to 1 day are returned to life with 4 (1d8) hp.

Primordial Form

Can move through a space as narrow as 1 inch wide with o squeezing. A creature that touches it or hits it with melee attack while within 5 ft. of it takes 7 (2d6) acid cold fire lightning or thunder (surge’s choice). Also it can enter a hostile creature’s space and stop there. The 1st time it enters a creature’s space on a turn that creature takes 7 (2d6) acid cold fire lightning or thunder (surge’s choice). A creature that starts its turn in surge’s space: blinded and deafened until it starts its turn outside surge’s space (DC 18 Con negates).

About Primordial Surge

Primordial Surge is a gargantuan elemental with a Challenge Rating of 16. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 19 and possesses 232 hit points (derived from 15d20+75).

Primordial Surge has communication capabilities including Primordial. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Primordial Surge

1 tips available

When using Primordial Surge in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Primordial Surge

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 16.

Solo Encounter:

A single character of level 20 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 27,200 XP
  • Hard: 40,800 XP
  • Deadly: 54,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Primordial Surge?
Primordial Surge has a Challenge Rating of 16, making it appropriate for parties of level 16.0.
What type of creature is Primordial Surge?
Primordial Surge is a Gargantuan Elemental, which affects how certain spells and abilities interact with it.
What languages does Primordial Surge speak?
Primordial Surge can communicate in Primordial.

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