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Npc: Atavist

Medium · Humanoid · CR 4 · Lawful Evil

Armor Class
16 (natural armor)
Hit Points and Hit Dice
75 (10d8+30)
Challenge Rating CR
4

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
14
+2
CON
17
+3
INT
13
+1
WIS
7
-2
CHA
9
-1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Lawful Evil
XP 1100
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 8

Saving Throws

Wisdom +0

Skills

Perception -2

Languages

any two languages

Resistances & Immunities

Damage Resistances
necrotic, poison

Traits

Malleable Physiology

At the start of its turn the atavist gains one of the following benefits until it ends the effect (no action required) or the start of its next turn:Darkvision out to a range of 30 feet.A climbing flying or swimming speed of 30 feet.Advantage on Wis (Perception) checks that rely on hearing or smell.Bony spikes sprout along its skin and a creature that touches the atavist or hits it with melee attack while within 5 ft. of it takes 4 (1d8) piercing damage.

About Npc: Atavist

Npc: Atavist is a medium humanoid with a Challenge Rating of 4. It has a lawful evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 75 hit points (derived from 10d8+30).

Npc: Atavist has communication capabilities including any two languages. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Npc: Atavist

1 tips available

When using Npc: Atavist in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Npc: Atavist

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 4.

Solo Encounter:

A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 2,000 XP
  • Hard: 3,000 XP
  • Deadly: 4,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Npc: Atavist?
Npc: Atavist has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
What type of creature is Npc: Atavist?
Npc: Atavist is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Npc: Atavist speak?
Npc: Atavist can communicate in any two languages.

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