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Minotaur, Ravening

Large · Monstrosity · CR 3 · Chaotic Evil

Armor Class
14 (natural armor)
Hit Points and Hit Dice
85 (10d10+30)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
11
+0
CON
16
+3
INT
6
-2
WIS
16
+3
CHA
9
-1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Chaotic Evil
XP 700
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 17

Skills

Perception +3

Languages

Giant, Minotaur

Traits

Charge

If it moves 10 ft.+ straight to foe and hits with gore attack on same turn target takes an extra 9 (2d8) piercing damage. If the target is a creature it must make DC 14 Str save or be pushed up to 10 ft. away and knocked prone.

Keen Smell

Advantage: smell Wis (Percept) checks.

Labyrinthine Recall

Can perfectly recall any path it has traveled.

Ravening Hunger

When it reduces a creature to 0 hp with melee attack on its turn can take a bonus action to consume creature’s heart. Its hp max increases by 5 for every ten hearts it consumes in this way.

Ravening Madness

Disadvantage on Int checks and saves. Considers every creature hostile and doesn’t benefit from Help action or similar spells/effects that involve help to/from friendly creatures. Doesn’t stop spellcaster from restoring hp to it or curing ravening with magic.

Reckless

At the start of its turn it can choose to have advantage on all melee weapon attack rolls it makes during that turn but attack rolls vs. it have advantage until the start of its next turn.

About Minotaur, Ravening

Minotaur, Ravening is a large monstrosity with a Challenge Rating of 3. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 85 hit points (derived from 10d10+30).

Minotaur, Ravening has communication capabilities including Giant, Minotaur. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Minotaur, Ravening

2 tips available

When using Minotaur, Ravening in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Minotaur, Ravening

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Minotaur, Ravening?
Minotaur, Ravening has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Minotaur, Ravening?
Minotaur, Ravening is a Large Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Minotaur, Ravening speak?
Minotaur, Ravening can communicate in Giant, Minotaur.

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