Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
understands Aquan but can't speak
Resistances & Immunities
Traits
Fear of Fire
An ice urchin is inherently fearful of fire. If presented forcefully with fire or if it is dealt fire the ice urchin must make DC 13 Wis save or become frightened until the end of its next turn. Once it has been frightened by a specific source of fire (such as a torch) the ice urchin can’t be frightened by that same source again for 24 hrs.
Ice Slide
Its speed increases to 60' when it moves on snow or ice. Additionally difficult terrain composed of ice or snow doesn’t cost it extra movement.
Melting Away
If it takes fire damage its AC is reduced by 2 and it has disadvantage on attack rolls until the end of its next turn.
Spiny Defense
A creature that touches the ice urchin or hits it with melee attack while within 5 ft. of it takes 3 (1d6) piercing damage and 2 (1d4) cold.
Venomous Spine Regrowth
An ice urchin has twelve venomous spines. Used spines regrow when the ice urchin finishes a long rest.
About Ice Urchin
Ice Urchin is a large monstrosity with a Challenge Rating of 1. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 45 hit points (derived from 6d10+12).
Ice Urchin has communication capabilities including understands Aquan but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ice Urchin
2 tips available
GM Tips: Using Ice Urchin
When using Ice Urchin in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Ice Urchin
2 strategies available
Player Guide: Facing Ice Urchin
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ice Urchin?
- Ice Urchin has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Ice Urchin?
- Ice Urchin is a Large Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Ice Urchin speak?
- Ice Urchin can communicate in understands Aquan but can't speak.
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