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Diving Gel

Tiny · Ooze · CR 1/4 · Unaligned

Armor Class
13
Hit Points and Hit Dice
17 (5d4+5)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
3
-4
DEX
16
+3
CON
13
+1
INT
3
-4
WIS
6
-2
CHA
1
-5

Overview

Category Monsters
Size Tiny
Type Ooze
Alignment Unaligned
XP 50
Initiative Bonus +3

Movement

Walk 5 ft (1.5 m)
Swim 40 ft (12.2 m)
Climb 2 ft (0.6 m)
Crawl 2 ft (0.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 8

Skills

Perception -2

Resistances & Immunities

Damage Resistances
acid, fire, poison
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone

Traits

Amorphous

Move through space 1ft.+ wide with o squeezing.

Amphibious

Can breathe air and water.

Ooze Nature

Doesn’t require sleep.

About Diving Gel

Diving Gel is a tiny ooze with a Challenge Rating of 1/4. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 17 hit points (derived from 5d4+5).

GM Tips: Using Diving Gel

2 tips available

When using Diving Gel in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.

Player Guide: Facing Diving Gel

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Diving Gel?
Diving Gel has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Diving Gel?
Diving Gel is a Tiny Ooze, which affects how certain spells and abilities interact with it.

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