Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Infernal
Resistances & Immunities
Traits
Devil’s Sight
Magical darkness doesn’t impede the moldering devil’s darkvision.
Field Hopper
The moldering devil can fly up to 40' on its turn but it must start and end its movement on a solid surface such as a roof or the ground. If it is flying at the end of its turn it falls to the ground and takes falling damage.
Rotting Death
When it dies all foodstuffs water and beverages within 100' of it are subjected to the devil’s Touch of Rot trait.
Touch of Rot
Any foodstuff water or beverage whether fresh or preserved that comes into contact with the moldering devil immediately decays and becomes inedible or undrinkable. If a creature consumes such food or drink it must make a DC 11 Con save. On a failure it takes 7 (2d6) poison and is poisoned for 24 hrs. On a success it takes half the damage and is poisoned for 1 hr.
About Devil, Moldering
Devil, Moldering is a small fiend with a Challenge Rating of 1/2. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 27 hit points (derived from 6d6+6).
Devil, Moldering has communication capabilities including Common, Infernal. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Devil, Moldering
1 tips available
GM Tips: Using Devil, Moldering
When using Devil, Moldering in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Devil, Moldering
1 strategies available
Player Guide: Facing Devil, Moldering
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Devil, Moldering?
- Devil, Moldering has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Devil, Moldering?
- Devil, Moldering is a Small Fiend, which affects how certain spells and abilities interact with it.
- What languages does Devil, Moldering speak?
- Devil, Moldering can communicate in Common, Infernal.
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Related D&D 5e Content
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