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Capybear

Medium · Monstrosity · CR 1 · Neutral

Armor Class
13 (natural armor)
Hit Points and Hit Dice
60 (8d8+24)
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
15
+2
DEX
14
+2
CON
17
+3
INT
9
-1
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Monstrosity
Alignment Neutral
XP 200
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 20 ft (6.1 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 13

Skills

Perception +1

Languages

Capybear

Traits

Hold Breath

Can hold its breath for 30 min.

Keen Smell

Advantage: smell Wis (Percept) checks.

Pack Tactics

Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.

Pounce

If the capybear moves at least 20' straight toward a creature and then hits it with Slam attack on the same turn that target must make DC 13 Str save or be knocked prone. If the target is prone the capybear can make one Bite attack vs. it as a bonus action.

Swamp Camouflage

Has advantage on Dex (Stealth) checks made to hide in swamps or muddy terrain.

Reactions

Protect the Community

When another capybear within 5 ft. of this capybear is hit by an attack this capybear can leap in the way becoming the new target of the attack.

About Capybear

Capybear is a medium monstrosity with a Challenge Rating of 1. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 60 hit points (derived from 8d8+24).

Capybear has communication capabilities including Capybear. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Capybear

2 tips available

When using Capybear in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 20 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Capybear

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 20 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Capybear?
Capybear has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Capybear?
Capybear is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Capybear speak?
Capybear can communicate in Capybear.

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