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Blaspheming Hand

Large · Fiend · CR 3 · Lawful Evil

Armor Class
14 (natural armor)
Hit Points and Hit Dice
68 (8d10+24)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
10
+0
CON
17
+3
INT
6
-2
WIS
12
+1
CHA
12
+1

Overview

Category Monsters
Size Large
Type Fiend
Alignment Lawful Evil
XP 700
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Fly 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 11

Skills

Perception +1

Languages

understands Abyssal and Infernal but can't speak

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
cold, fire, psychic; nonmagic B/P/S attacks not made w/silvered weapons
Condition Immunities
blinded, deafened, poisoned

Traits

Magic Resistance

Advantage: spell/magic effect saves.

Steadfast

Can’t be charmed or frightened while at least one of its allies is within 30' of it.

About Blaspheming Hand

Blaspheming Hand is a large fiend with a Challenge Rating of 3. It has a lawful evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 68 hit points (derived from 8d10+24).

Blaspheming Hand has communication capabilities including understands Abyssal and Infernal but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Blaspheming Hand

1 tips available

When using Blaspheming Hand in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Blaspheming Hand

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Blaspheming Hand?
Blaspheming Hand has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Blaspheming Hand?
Blaspheming Hand is a Large Fiend, which affects how certain spells and abilities interact with it.
What languages does Blaspheming Hand speak?
Blaspheming Hand can communicate in understands Abyssal and Infernal but can't speak.

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