Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Sylvan
Resistances & Immunities
Traits
Innate Spellcasting
The wintergrim’s innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring no material components.
3/day each: goodberry, speak with animals
1/day each: lesser restoration, protection from poison
Unique Rules
If a creature breaks one of the wintergrim’s rules of conduct, it becomes enraged. The wintergrim has advantage on Charisma (Intimidation) checks and attack rolls against the offending creature. An offending creature that succeeds on a DC 14 Charisma (Persuasion) check can calm the enraged wintergrim. If the offending creature has damaged the wintergrim in the last hour, it has disadvantage on this check. A creature that succeeds on a DC 12 Intelligence (Investigation) or Wisdom (Insight) check can determine the wintergrim’s rules before enraging it.
Actions
Fist
+6 to hit, reach 5 ft (1.5 m). Hit: 1d4+4 bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.
Handaxe
+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+4 slashing damage.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage, or 8 (1d8 + 4) slashing damage if used with two hands to make a melee attack.
About Wintergrim
Wintergrim is a small fey with a Challenge Rating of 1/2. It has a chaotic good alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 26 hit points (derived from 4d6+12).
Wintergrim has communication capabilities including Common, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Wintergrim
2 tips available
GM Tips: Using Wintergrim
When using Wintergrim in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Wintergrim
2 strategies available
Player Guide: Facing Wintergrim
When your party encounters this creature, keep these strategies in mind:
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Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Wintergrim?
- Wintergrim has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Wintergrim?
- Wintergrim is a Small Fey, which affects how certain spells and abilities interact with it.
- What languages does Wintergrim speak?
- Wintergrim can communicate in Common, Sylvan.
Related D&D 5e Content
Related D&D 5e Content
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