Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
understands Common but can't speak
Resistances & Immunities
Traits
Spider Climb
The holler spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Vigilant
If the holler spider remains motionless for at least 1 minute, it has advantage on Wisdom (Perception) checks and Dexterity (Stealth) checks.
Actions
Bite
+4 to hit, reach 5 ft (1.5 m). Hit: 1d4+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Distressed Discharge
The holler spider releases a short, distressed cacophony in a 15-foot cone. Each creature in the area must make a DC 12 Constitution saving throw, taking 5 (2d4) thunder damage on a failed save, or half as much damage on a successful one. The holler spider is pushed 15 feet in the opposite direction of the cone.
Hoot
+4 to hit, range 20/60 ft (6.1/18.3 m). Hit: 1d6+2 thunder damage.
Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) thunder damage. If the holler spider scores a critical hit, it is pushed 5 feet away from the target.
Reactions
Sound Alarm
When the holler spider detects a creature within 60 feet of it, the spider can emit a hoot or trumpet audible within 300 feet of it. The noise continues until the creature moves out of range, the spider's handler uses an action to soothe it, or the spider ends the alarm (no action required).
About Holler Spider
Holler Spider is a tiny beast with a Challenge Rating of 1/4. It has a chaotic neutral alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 14 hit points (derived from 4d4+4).
Holler Spider has communication capabilities including understands Common but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Holler Spider
1 tips available
GM Tips: Using Holler Spider
When using Holler Spider in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 25 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Holler Spider
1 strategies available
Player Guide: Facing Holler Spider
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 25 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 31 XP
- Hard: 46 XP
- Deadly: 62 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Holler Spider?
- Holler Spider has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
- What type of creature is Holler Spider?
- Holler Spider is a Tiny Beast, which affects how certain spells and abilities interact with it.
- What languages does Holler Spider speak?
- Holler Spider can communicate in understands Common but can't speak.
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