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Harefolk

Small · Humanoid · CR 1/4 · Chaotic Good

Armor Class
13 (leather armor)
Hit Points and Hit Dice
18 (4d6+4)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
15
+2
CON
12
+1
INT
10
+0
WIS
12
+1
CHA
13
+1

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Chaotic Good
XP 50
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Burrow 10 ft (3 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 13

Skills

Perception +3 Survival +3

Languages

Common

Traits

Keen Smell

The harefolk has advantage on Wisdom (Perception) checks that rely on smell.

Ready for Trouble

The harefolk can’t be surprised, and it has advantage on initiative rolls if it isn’t incapacitated or unconscious.

Shapechanger Sensitivity

The harefolk has advantage on Intelligence (Investigation) and Wisdom (Insight) checks to determine if a creature is a shapechanger. It automatically succeeds when the shapechanger is a werewolf. In addition, the harefolk has advantage on its first attack roll each turn against a creature with the Shapechanger trait or Change Shape action, regardless of whether the harefolk was previously aware of the shapechanger’s nature.

Snow Camouflage

The harefolk has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Snow Walker

The harefolk can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra movement.

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 1d4+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Shortsword

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Sling

+4 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d4+2 bludgeoning damage.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

About Harefolk

Harefolk is a small humanoid with a Challenge Rating of 1/4. It has a chaotic good alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 18 hit points (derived from 4d6+4).

Harefolk has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Harefolk

2 tips available

When using Harefolk in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 10 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
  • Shapechanging Tactics: This creature can change form, potentially gaining new abilities or escaping. Use 'True Seeing' or abilities that reveal true form. Consider finishing blows before it transforms.

Player Guide: Facing Harefolk

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 10 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
  • Counter Shapechanging: This creature can change form! Use 'True Seeing' to see its true form. Finish it quickly before it transforms. 'Dispel Magic' might prevent transformation.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Harefolk?
Harefolk has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Harefolk?
Harefolk is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Harefolk speak?
Harefolk can communicate in Common.

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