Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Resistances & Immunities
Traits
Antimagic Susceptibility
The swarm is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the swarm must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
Deafening Clatter
A creature in the swarm’s space is deafened.
False Appearance
While the greed swarm remains motionless, it is indistinguishable from a normal pile of coins and valuables.
Swarm
The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny object. Except for Gather, the swarm can’t regain hit points or gain temporary hit points.
Actions
Coin Barrage
+5 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d6 bludgeoning damage.
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 7 (2d6) bludgeoning damage, or 3 (1d6) bludgeoning damage if the swarm has half of its hit points or fewer.
Coin Slam
+5 to hit. Hit: 4d4 bludgeoning damage.
Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the greed swarm's space. Hit: 10 (4d4) bludgeoning damage, or 5 (2d4) bludgeoning damage if the swarm has half of its hit points or fewer.
Gather
The swarm magically gathers up to 100 gp worth of coins, gems, and other small, valuable objects within 60 feet of it, adding them to its mass. It regains 7 (2d6) hit points and has advantage on its next attack roll. A creature wearing or carrying such valuables must succeed on a DC 11 Dexterity saving throw or its valuables fly toward the swarm, joining the mass.
About Greed Swarm
Greed Swarm is a medium construct with a Challenge Rating of 1/2. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 22 hit points (derived from 4d8+4).
GM Tips: Using Greed Swarm
1 tips available
GM Tips: Using Greed Swarm
When using Greed Swarm in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Greed Swarm
1 strategies available
Player Guide: Facing Greed Swarm
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Greed Swarm?
- Greed Swarm has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Greed Swarm?
- Greed Swarm is a Medium Construct, which affects how certain spells and abilities interact with it.
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